

In order to turn fast, your hand has to be on the mouse. There is no way to backpedal fast, but it is needed so rarely, we are just going to ignore it. We can see the multiple controls available, some faster than others, in this chart. First let's break down the control options. They also gave the players a ton of options with the controls and the UI through the use of addons. By holding the right mouse button and moving the mouse, you can turn as fast as you want and by holding both the left and right mouse buttons, you move forward. The designers must have realized the keyboard controls alone wouldn't be enough and added other control options. Is there anything we can do about this? You bet there is.

If you are using the slow movement options and can't immediately access all of your skills, you won't stand a chance in a PvP situation or even a difficult mob encounter. A competent player is constantly positioning themselves all throughout a fight. Unfortunately, that couldn't be further from the truth.


With action keys being hard to reach and half the movement keys being very slow, the controls imply that you aren't supposed to move all that much during a fight. Moving forward and strafing ("QWE") are the same fast speed, while turning and backpedaling ("ASD") are very slow. Looking at the controls, of the six movement keys, half are fast moves and half are slow moves. Or, like I used to do, an inconsistent combination of all these methods. Most people come to realize the inherent problem with this, so they will only use the few keys they can reach without taking their hand off the movement keys or instead of using the keybinds at all, just click on the actions with the mouse. In other words, you have to sacrifice movement for performing actions. This suggests that you are meant to take your fingers off the movement keys or your hand off the mouse to use most of the action keys. The movement keys ("QWEASD") are on the left side of the keyboard, but the action keys run the length of the number row. The default WoW control scheme suggests a very odd way of playing the game that de-emphasizes quick movement and actions. Using this method, and with some practice, you will be able to play nimbly and deliberately. And now I am going to share perhaps the best control scheme that solves all of these problems. I have suffered with this game for all these reasons and more, and eventually realized the cause of my frustration was the controls. So, let’s look at how the graphics and design evolved starting from 1990.The Best Control Scheme for World of Warcraft J| Filed under: World of WarcraftĪre you looking to improve your World of Warcraft ability? Are you confused by what keybinds are used for? Do you ever get flustered when overrun by enemies? Have you ever known what to do, but couldn't find the ability you were trying to use fast enough? Do you ever just not use abilities because it is too much bother to do so? Do you ever think there are simply too many abilities to keep track of? You have come to the right place. Writing about 90s computer games in 2008 is somewhat nostalgic and in the same time it’s funny, because what can you expect from a 16 bit graphic display and a 100 MHz machine, but remembering that in those days these configs were king just as 3,6 GHz and Nvidia GeForce 9400 nowdays. The 1990s became the golden age of computer video games and gave birth to a large number of game developers and publishers such as Activision, Electronic Arts, Blizzard and id Softwareįrom design and graphics point of view, video games greatly evolved and continue to do so.
